| # | UNI | NAME | TYPE | ADDRESS | CH | END | CHANNEL MAP |
|---|
Send a raw value to any DMX channel. Use this to find which address your physical fixture responds to.
Sweeps dimmer channel (offset 5) through addresses 1-42 one at a time, holding each for 2 seconds. Watch which physical fixture lights up to find its real address.
Record → make changes → Stop → Save.
Run once or in loop. Record & save from CONTROL.
Human labels for AI Director — colors, strobes, and section spans. All in sync with deck playhead.
track_id.Audio stays on the Music tab — use Music tab below to jump back for load / play / analyze.
Blue tint = auto analysis sections (reference). Solid blocks = your section spans. Markers: ▲ drop · | palette · ▮ strobe. Green line = playhead. Click the bar to seek (deck must have this track loaded).
You label: section time ranges (intro/build/drop…), optional palette per span, instant DROP / palette / strobe Hz at a time.
Movement (pan / tilt patterns) is not stored in training files. It follows the section type the AI sees at each second — either from analysis or from your spans. Use the table below to know which movement pattern matches each section.
Moving heads: pattern name sent to fixtures. Same section always picks the same pattern family.
| Section | Movement | Notes |
|---|---|---|
| intro | slow_sweep | Gentle sweep |
| groove | wide_sweep | Wider pan |
| build | bounce | Energy building |
| drop | fan_out | Impact |
| peak | snap_hits | Fast hits, wider tilt |
| breakdown | static_hold | Calm, narrow range |
| bridge / outro / other | slow_sweep | Default |
Each palette is two RGB corners blended by the AI. Pick the key in spans or palette events.
Overrides automatic section for that time range. Use ◀ ▶ to snap start/end from playhead.
Cues are saved looks. Use GO/BACK live, or tap a cue to jump.
Chases are step sequences that run automatically to a BPM (great for movement/color/dimmer patterns).
Upload JSON profile (name, channels, channel_map, capabilities). Validate before save.
Fixture addresses; overlapping ranges are highlighted. Auto-assign next free address.
| Name | Type | Universe | Start | End | Footprint |
|---|
DMX lighting controller — control lights, cues, chases and programs.